Industries > IT > Augmented Reality (AR) Gaming Market Report to 2031

Augmented Reality (AR) Gaming Market Report to 2031

Forecasts by component (Software, Hardware), by Display Type (Smart Glasses, Head-mounted Displays, Others), by technology (Radio-frequency Identification (RFID), Global Positioning System (GPS), Facial Recognition, Others). PLUS Profiles of Leading Augmented Reality Gaming Companies and Regional and Leading National Market Analysis. PLUS COVID-19 Recovery Scenarios

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Augmented Reality Gaming Market– our new study reveals trends, R&D progress, and predicted revenues
Where the augmented reality gaming is market heading? If you are involved in this sector you must read this newly updated report. Visiongain’s report shows you the potential revenues streams to 2031, assessing data, trends, opportunities and business prospects there.

Discover how to stay ahead
Our 400+ page report provides 265 tables and 239 charts/graphs. Read on to discover the most lucrative areas in the industry and the future market prospects. Our new study lets you assess forecasted sales at overall world market and regional level. See financial results, trends, opportunities, and revenue predictions. Much opportunity remains in this growing Augmented Reality Gaming Market. See how to exploit the opportunities.

Forecasts to 2031 and other analyses reveal the commercial prospects
• In addition to revenue forecasting to 2031, our new study provides you with recent results, growth rates, and market shares.
• You find original analyses, with business outlooks and developments.
• Discover qualitative analyses (including market dynamics, drivers, opportunities, restraints and challenges), product profiles and commercial developments.

Discover sales predictions for the world market and submarkets

Augmented Reality Gaming: By Component
• Software
• Hardware

Augmented Reality Gaming: By Display Type
• Smart Glasses
• Head-mounted Displays
• Others

Augmented Reality Gaming: By Technology
• Radio-frequency Identification (RFID)
• Global Positioning System (GPS)
• Facial Recognition
• Others

In addition to the revenue predictions for the overall world market and segments, you will also find revenue forecasts for 5 regional and 20 leading national markets:
• North America
o U.S.
o Canada
• Europe
o Germany
o France
o UK
o Italy
o Spain
o Rest of Europe
• Asia Pacific
o China
o Japan
o India
o Australia
o South Korea
o Rest of Asia Pacific
• Latin America
o Brazil
o Mexico
o Argentina
o Rest of Latin America
• Middle East and Africa
o Turkey
o Saudi Arabia
o South Africa
o UAE
o Egypt
o Rest of Middle East and Africa

The report also includes profiles and for some of the leading companies in the augmented reality gaming market, with a focus on this segment of these companies’ operations.

Leading companies and the potential for market growth
Overall world revenue for augmented reality gaming market will surpass $XX million in 2021, our work calculates. We predict strong revenue growth through to 2031. Our work identifies which organizations hold the greatest potential. Discover their capabilities, progress, and commercial prospects, helping you stay ahead.

How the Augmented Reality Gaming Market report helps you
In summary, our 400+ page report provides you with the following knowledge:

• Revenue forecasts to 2031 for augmented reality gaming market, with forecasts for Component, Display Type, and Technology, each forecasted at a global and regional level– discover the industry’s prospects, finding the most lucrative places for investments and revenues

• Revenue forecasts to 2031 for 5 regional and 16 key national markets – See forecasts for the augmented reality gaming market in North America, Europe, Asia-Pacific and Rest of the World. Also forecasted is the market in the US, Canada, Argentina, Brazil, Germany, France, UK, Italy, Spain, China, India, Japan, and Australia among other prominent economies.

• Prospects for established firms and those seeking to enter the market– including company profiles for Apple, Inc., Aurasma, Google, Microsoft, Niantic, Inc., Nintendo Co. Ltd., Qualcomm, Siemens AG, Sony, and Visartech Inc. of the major companies involved in the augmented reality gaming market. Some of the company’s profiled in this report include BSD, CareTech AB, Catchoom, Chaos Theory, Kilowott, Kmphitech, Koninklijke Philips N.V., Survios, Synarion IT Solutions,Terasol Technologies, and The NineHertz.

Find quantitative and qualitative analyses with independent predictions. Receive information that only our report contains, staying informed with this invaluable business intelligence.

Information found nowhere else
With our newly report title, you are less likely to fall behind in knowledge or miss out on opportunities. See how our work could benefit your research, analyses, and decisions. Visiongain’s study is for everybody needing commercial analyses for the augmented reality gaming market and leading companies. You will find data, trends and predictions.

To access the data contained in this document please email contactus@visiongain.com

Buy our report today Augmented Reality (AR) Gaming Market Report to 2031: Forecasts by component (Software, Hardware), by Display Type (Smart Glasses, Head-mounted Displays, Others), by technology (Radio-frequency Identification (RFID), Global Positioning System (GPS), Facial Recognition, Others). PLUS Profiles of Leading Augmented Reality Gaming Companies and Regional and Leading National Market Analysis. PLUS COVID-19 Recovery Scenarios. Avoid missing out by staying informed – order our report now.

Visiongain is a trading partner with the US Federal Government
CCR Ref number: KD4R6

Do you have any custom requirements we can help you with? Any need for a specific country, geo region, market segment or specific company information? Contact us today, we can discuss your needs and see how we can help: sara.peerun@visiongain.com

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