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CONFERENCE

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visiongain's Mobile Entertainment Awards & Conference 2008

visiongain's Mobile Entertainment Awards & Conference 2008

Taking the mobile experience to a new level

10th December 2008, Grange Holborn Hotel, London, United Kingdom

  1. Background Info
  2. Day 1
  3. Partners
  4. Past Papers
Sponsor
  • Vantrix
  • Vidiator
Media Partners
  • MDA
  • AIME
  • 160Characters
  • Telecoms Insight
  • Pocket Gamer
  • Pocket Gamer.biz
  • Mobile IN

Background Info

Winners announced:

Category 1 - Best Mobile Infotainment Portal for News / Entertainment
Gold: Handmark
Silver: News International
Bronze: Smart Studios

Category 2 - Best Effective use of music and / Image
Gold: Fox Mobile Group
Silver: Livewire Mobile
Bronze: Fun Text

Category 3 - Best Mobile Game or Gambling Service Provider
Gold: Arvato Mobile
Silver: Spin 3
Bronze: Dynamo Games

Category 4 - Best Mobile TV & Video Service
Gold: Rubberduck Media Lab
Silver: Mobixell
Bronze: Vantrix

Category 5 - Best Social Networking Service and User Generated Content
Gold: Buongiorno SpA
Silver: Vidiator Technology
Bronze: Vringo

Category 6 - Best On-Device Portal
Gold: United Fun Traders
Silver: Mippin
Bronze: Embience

Category 7 - Best Mobile Advertising & Marketing Campaign
Gold: Hungama Mobile
Silver: Idea Cellular Ltd
Bronze: On Mobile Global Ltd

Category 8 - Best Product & Technology Innovation
Gold: Saffron Digital
Silver: Omnifone
Bronze: Zeemote

Category 9 - Best Adult Content
Winner: Cherry Media

Category 10 - Best Mobile Handset Manufacturer
Winner: Samsung

Category 11 - Best Mobile Operator
Winner: Telefonica 02 UK

Category 12 - Best Mobile Entertainment Company of the Year
Winner: Endemol UK

Conference:

The Mobile Entertainment industry is growing rapidly around the world. Music, games and mobile TV will continue dominate the mobile entertainment market for years to come. Other areas that will boost the market include user generated content, adult, infotainment and gambling. According to industry research, revenues are expected to double by 2012 with music still dominating the Mobile Entertainment Market. By 2012, the music sector will account for nearly $ 17.12 billion compared to $ 9 billion in 2007. Similarly, the market will go strength to strength with sectors like mobile games and mobile TV contributing around nearly $16 billion and $11.9 billion in terms of revenues respectively. A rapid growth is forecast in the developing countries and North America but the Asia Pacific is expected to retain its leadership through to 2012, followed by Europe with 32 per cent of global revenues. It is clear that there is significant promise for the consumers to access entertainment on the go. However, there are some key issues that still need to be addressed for it to be illuminating. For instance, adult and gambling sectors could be hindered with legislations & regulations. But what measures will be taken to ensure that the industry will deliver?

Visiongain’s Mobile Entertainment Conference & Awards 2008 will identify issues that could hinder the growth of mobile entertainment. We will also be analysing the latest development in mobile music, gaming, TV, video, social networking, and more. Our speakers from leading companies will share their expertise and provide a valuable insight with regards to defined topics. This will provide a unique opportunity for delegates to update their knowledge on key developments in the mobile entertainment industry. This one-day event will end up by unveiling the winners of each category at an exclusive gala dinner.

Reasons to register:
• Insight into the evolution of the mobile entertainment industry.
• What are the current and future levels of competition within the mobile entertainment industry?
• How has the mobile music value chain developed?
• Devising the right pricing models to drive the success of mobile music
• Meeting mobile TV user expectations and future opportunities
• Understanding the impact of mobile social community
• Examining current and future control options in mobile gaming
• How operators and service providers are addressing moral issues in the adult content sector
• Assessing the future of mobile gambling
• The role of digital rights management.

Key Speakers
Nokia
O2
TeliaSonera
EA Mobile
Vantrix
Vidiator
Omnifone
Cherrymedia
CoreMedia
Cellectivity
Yamgo 
Mobile Enterprise UK
M Search Groove 

Who should attend?
• CEOs, COOs, Directors
• Head of Multimedia Services
• Head of Content & Entertainment
• VP / Head of Commercial / Sales & Marketing
• Head of  Digital Distribution
• Head of Project Management / Business Development
• Head of Business / Network Strategy
• VP/Head of Product/Application Development
• Head of Research & Development
• Head of Data Services
• User Interface Developers
• VP / Senior Analyst
• Regulators, Lawyers & Consultants

Awards Ceremony and Gala Dinner:

Visiongain’s glittering Gala Dinner and Awards ceremony are taking place on 10 December 2008 in central London. A champagne reception precedes the dinner, during which industry leaders and delegates will have the opportunity to meet each other and celebrate. Visiongain’s Mobile Entertainment Awards ‘08 will recognise the technologies, companies, innovations and campaigns that moved the industry forward. We are delighted to invite the teams behind these outstanding accomplishments to this special event. Please be sure to register your participation as soon as possible, as this event is already filling up fast.

Location
Grange Holborn Hotel
50-60 Southampton Row, London WC1B 4AR.

The Grange Holborn Hotel is perfectly located where London's renowned West End meets the City. The elegantly composed Grange Holborn Hotel is uniquely placed to satisfy the most discerning visitors to the capital; whether it be enjoying the local theatres, shops, museums, galleries and parks or maximizing time in the financial heart of the City, the Grange Holborn Hotel provides the perfect location for any visit to the Capital.

Award Categories
1. Best Mobile infotainment Portal for news / Entertainment
2. Best Mobile game or gambling service provider / Service
3. Most effective use of music and / image
4. Best Mobile TV & Video Service
5. Best Social Networking Service and UGC
6. Best Mobile Entertainment Handsets
7. Best Advertising / Marketing Campaign
8. Best Mobile Operator
9. Technology / Product Innovation Award
10. Best Adult Content
11. Best Entertainment ODP
12. Overall Mobile Entertainment Company

Day 1

08:30 Registration & refreshments

09:00 Co-chair’s opening remarks

Tony Riley
Director
Mobile Enterprise

09:10 Examining the past, current and future trends & the level of competition
• Identify the significance of the mobile entertainment
• Is the growing wave of excitement surrounding mobile search justified?
• Analysing the current and future level of competition in the market
• Who owns what & who dictates the market?

Peggy Anne Salz
Chief Analyst
msearchgroove.com

9:45 Nokia comes with music- A fresh approach to digital music
• Why are different pricing models needed if the digital music market is to grow?
• How are Nokia looking to address this challenge?
• How does Nokia's service fit v/s other music services?

Tim Grimsditch
Global Head of Product Marketing
Nokia Music

10:20 Morning refreshment & networking session

10.40 Mobile Video: Pause or FFWD
• Does mobile video follow online video model?
• Is the environment ready for mobile video take up?
• Positive tipping points ...data packs, speed and capacity
• Gates in walled gardens...

Peter Simpson
Head of Emerging Technologies
Vidiator

11:15 Meeting mobile TV user expectations and future opportunities
• What are the key challenges in designing key usable mobile TV services?
• Operators have number of choices in delivering mobile video to subscribers. Which option will better suit the consumer and why?
• Examining the need to perform QoE measurements along with traditional QoS measurements in TV to mobile deployments.
• What are the success factors in terms of network deployment, content security, and business models How this might change in the future and why?

Ian Mullins
CEO
Yamgo TV

11:50 Loyalty solutions that increase ARPU of Mobile Content users
• Increasing ARPU through new business services and business models
• Reducing churn, OPEX & CAPEX and increasing loyalty by managing rich media quality and network capacity
• Reducing cost of ownership of launching and managing multimedia services

Robert Filmore
VP of Sales – Europe
Vantrix

12:20 Networking luncheon

13:20 Understanding the impact of mobile social community
• What makes mobile social community works?
• Does mobile social community offer the same user experience as the web?
• What impact will social community have on carriers and handset manufacturers?
• What are the security issues that operators and providers must all embrace in mobile social community?
• What strategies should operators and service providers need to adopt to maximise returns in the mobile community sector?

Bernd Hoogkamp
Head of Mobile Community
TeliaSonera

13:55 Examining current & future control options in mobile gaming
• Touch screen is the new experience in mobile gaming. How game developers, publishers and operators are using this technology in a creative and innovative way?
• Is it going to bring a completely new experience?
• How developers are exploiting new phones to find new ways to control the action on a phone?
• Does the mobile game industry have devices on the market to compete with home consoles?

Jeferson Valadares
Creative Director
EA Mobile

14:30 Panel discussion: The role of digital rights management
• Investigating mobile entertainment piracy?
• How partnerships between mobile entertainment providers and records labels are affecting the power of DRM?
• Why ignoring rights issues could prove a risky strategy for both music labels and mobile service providers?
• Should music labels abolish it?
• Is there a future for DRM?

Panellists:
Matt Ward, Head of Music, O2 UK
Knud Kegel, Product Manager, CoreMedia
Tim Hadley, Director Corporate Communications, Omnifone
Angel Gambino, Entrepreneur & Former Global VP, Music & Content at Bebo
Stuart Godfree, Director, MDA

15:05 Afternoon refreshments & networking session

15:25 Understanding the moral issues in the adult content sector
• How operators are addressing the issue of preventing minors from accessing adult content?
• With current regulations and legislations in place, how the mobile content industry is acting to protect the sector?
• What obstacles still remain for the mobile adult sector to achieve the same commercial success it has in other media channels whilst protecting brand perception and other moral issues?

Julia Dimambro
Managing Director & Founder
Cherrymedia

16:00 Assessing the future of mobile gambling
• Analysing the current state of the mobile gaming market and what obstacles are impeding the growth of mobile gambling?
• Is there a war between operators and providers?
• How mobile operators are using new technologies to promote or offer branded services in mobile gambling?
• What is the best pricing model that operators and providers should embrace for the industry to move forward?
• Will current / future jurisdictions in mobile gambling act as a dearth of excitement or should service providers not get carried away?

Marcel Puyk
CEO
Cellectivity

16:35 Co-chair’s closing remarks

16:45 End of conference

19:00 Champagne reception

20:00 Gala Dinner and Award Ceremony
The evening entertainment will include a gourmet meal in a luxurious setting, and will feature the eagerly awaited mobile entertainment award presentations

Partners

Sponsor:

Vantrix
Vantrix is an industry-leading provider of content adaptation and optimization solutions for the converged wireless, broadband and cable networks. Vantrix offers a comprehensive suite of solutions that deliver any multimedia content to any device, focusing on the best possible user experience to drive consumer adoption of premium services like MMS, Mobile TV, User Generated Content and Video On Demand. Leading companies like Orange, T-Mobile and The Weather Channel trust Vantrix to satisfy their mobile media needs. Vantrix products are deployed in 27 countries worldwide with over 40 customers. Based in Montreal, Canada, Vantrix is a global leader in technology and service platforms for media optimization and streaming. For further information, please visit www.vantrix.com

Vidiator
Vidiator is a leading platform provider for the end-to-end delivery of live and on-demand TV, music and 3G multimedia services and content to mobile networks and devices. Our advanced technology specializing in streaming, encoding, transcoding, 3D messaging, mobile TV and music streaming solutions enables media companies, broadcasters, advertising agencies, music companies, studios, content providers, wireless operators and other service providers to deliver multimedia content on any screen.
Vidiator is headquartered in Bellevue, Washington, USA and has platforms deployed in 20+ countries on four continents, key customers - "3", Vodafone, AT&T, Sprint, NTT DoCoMo and PCCW.
Experience Vidiator online at www.vidiator.com

Media Partners:

Mobile Data Association
The Mobile Data Association is the UK’s principal trade body representing the mobile data industry and is the authorised consolidator of mobile market data on behalf of UK mobile networks. With over 95 members throughout Europe, the MDA provides a forum for the industry to meet and share information and promotes the uses and benefi ts of mobile data through conferences, seminars, the media and dedicated websites. The MDA also maintains an informal dialogue with the appropriate government and regulatory bodies. For further information please visit: www.mda-mobiledata.org

AIME
AIME - 'Association for Interactive Media & Entertainment' is the leading and longest serving trade body in the interactive media & entertainment industry. As a non-profit organisation, covering the whole interactive media value chain, we currently represent 95% of the UK's interactive market, and provide unrivalled influence, representation, networking and information. We generate a profitable environment in which our members can drive revenues, develop business by facilitating networking representation & information. We are considered the voice of the interactive industry, and our services are wildly perceived as spearheading the Interactive Industry. For further information, please visit www.aimelink.org

160Characters
160Characters.org is a membership forum for the mobile messaging and interactive mobile content industry. Its activities include an industry news web site, free weekly email newsletter, knowledge and networking events in the UK, seminars, training and the annual Global Messaging Awards. For further information please visit: www.160characters.org

Telecommunications Insight
Telecommunications Insight provides subscribers with analysis, forecasts and company profiles on a country-by-country basis, covering the key trends impacting on global telecommunications markets.  The service includes online access to the very latest analysis and data, a searchable archive, and PDF access to the monthly regional Insight reports.
Published by Business Monitor International, the global market specialists, Telecommunications Insight is broken down into five regional services: Asia, Western Europe, Emerging Europe, the Middle East & Africa and the Americas.
For further information please view our website: www.telecomsinsight.com

Pocket Gamer
Created by the professional publishing team at Steel Media, Pocket Gamer is the number one source of editorial content on mobile games in the UK and Europe. Our website www.pocketgamer.co.uk serves over 1.2 million page views per month and we also publish several wap sites,  a bi-monthly magazine in association with T-Mobile, Vodafone and Three, wapsites and syndicate our reviews for leading operators, handset manufacturers and aggregators.

Pocket Gamer.Biz
Launched by the team behind Pocket Gamer in June 2008, PocketGamer.Biz is already succeeding in its aims to become the de facto source of news and information to the mobile games industry, to champion innovation and ideas and to genuinely unite and support development of mobile gaming. Up to the minute news, company details and events listings are backed up by in-depth features and interviews to provide the ultimate information resource for the mobile games business.

MobileIN
MobileIN.com is dedicated to professionals engaged in the wireless and mobile communications profession, including product and service providers, infrastructure and software developers, consultants, researchers and analysts, and the investment community. Visit us at www.MobileIN.com

Past Papers

Past papers are free to delegates. If you are unable to attend the event, Past Papers are published two weeks after the event and are available to purchase.